- See more at: http://www.helperblogger.com/2012/05/related-posts-widget-with-image.html#sthash.EThOPTjV.dpuf

Labels

Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Monday, April 30, 2012

PS1 Support On The Way For PSVita?

One of the features that many PS Vita owners have been crying out for, PS1 Classics support, could soon be on its way, if images from Neogaf are anything to go by.
At the moment, users have found that they have been unable to download their PS1 games to their PS Vita. However one title seems to have bucked that trend, and while the game is still unplayable, a new Live-Area screen with the PS1 grey has popped up for the PS1 Classic "Buzz Lightyear of Star Command".
The ability to play classic PS1 Final Fantasy games on my PS Vita would be a dream come through and would fill the void for me until a dedicated PS Vita FF game comes out.
Let us know what PS1 games you can't wait to play on your PS Vita in the comments section below.

Tuesday, April 10, 2012

Friday, March 30, 2012

No Humans Allowed Wallpaper

Thursday, March 29, 2012

Hackers Already Close To Completing PS Vita Jailbreak

The Sony PS Vita has just released in Japan, and hackers are already closing in on a way to jailbreak the brand new next-gen Sony PS Vita handheld.

The infamous hacker SKFU is already hard at work trying to crack the Sony PS Vita, and you have to believe that it is only a matter of time before the job of done and homebrew applications are running on the handheld.

SKFU updated his blog on Friday, showcasing his attempt to try and break into the Sony PS Vita via the Twitter application.

He has been known to be a huge player in the PS3 hacking scene, and wrote in his blog that Sony changed the security on the PS Vita, making his old jailbreak method void.

He stated "The PKG's I used for my testings were pretty old and key update was expected. Nevertheless it's a disappointing but a new nice challenge. :)" ( SKFU Blog)

Sony has had a hard time over the years with hacking, as the Sony PSP was a haven for hackers running homebrew applications, game back-ups, etc. with great ease.

The Sony PS3 has proven to be equally vulnerable through a variety of hacks and exploits.

This is the first attempt at cracking the PS Vita, and it appears already that it won't be long before the security walls are broken down

Source: http://www.ps3hax.net/2011/12/ps-vita-pkg-aes-key-changed/


My personal opinion about this is that it doesn't really prove anything or that they are even getting close to a jailbreak, it just shows that a well known hacker is working on it.

What do you think?

Wednesday, March 28, 2012

Vita Half-Byte Loader - VHBL for Everybody's Tennis Released!





Following the announcement of the next exploitable game on the PS Vita, the Vita Half-Byte Loader (VHBL) for Everybody'a Tennis has been released. Currently, the exploit is only working for EU, US, and JP game versions, while there is currently no HK version fix available. For those of you looking to purchase this game, you are too late as Sony has already removed the game from the online store.



Monday, March 26, 2012

Rayman Origins (PS Vita)

I’m not too proud to admit this, but Rayman Origins is the first Rayman game I’ve played - ever. The only thing I knew about this franchise was that it was a child friendly universe that gave birth to a whacky spin off in the form of Raving Rabbids. I did not, however, anticipate the sheer amount of joy that can be derived from this title on the PlayStation Vita.

For my brethren who’ve never dabbled with this franchise in the past, Rayman Origins is an old-school 2D platformer that perfectly blends combat with platforming in a very vibrant world. Story, of course is not an integral part of this game, but it’s there all right. You see Rayman and his band of friends have through their obnoxious snoring awakened the dead who now inhabit their turf, the Glade of Dreams. And of course, it’s up to Rayman to evict the new tenants.


The game starts off in a jungle-based level, but soon expands to include multiple game worlds, each of which can only be accessed once you clear the previous one. Each world is thematically different, so in one you could be floating around the desert on mosquito shooting birds, while in the other, you could be sliding down frozen slopes avoiding tricky glaciers and what I presume are piranhas. The game packs in so much environmental variety that you’ll never get bored, even though you’re almost doing the same thing in every level. Also I recommend playing each level multiple times, because it looks real cool when you know the map by heart and (near) flawlessly breeze through it. Plus you get to upload your score online, so that’s always nice for the male ego.

Every few levels you’ll have to rescue a nymph in distress after which she’ll bestow a special ability upon you like the ability to glide mid-air, dropkick stuff or even shrink in size to access certain areas. The levels that follow suit very cleverly put your new found abilities to the test. For example, once I earned the hovering ability, I was thrust into a game world full of air vents that made sure I mastered this ability to progress.



While this game looks very innocent, it’s also fiendishly tough at times requiring near perfect timing, razor quick reflexes and of course, tons of patience. It is, in fact quite ironic that such a kid friendly game made me spew out quite a few expletives at my poor Vita multiple times during my playthrough. However, none of these moments felt cheap and can be passed after a few tries. If for some reason you just can’t pass a roadblock, the game allows you to skip that level, altogether. However, if you do that, (and no one will judge you if you do), you may lack the required amount of Electoons to progress to the next level. In that case you’ll have to man up and complete the level or replay older levels to earn more Electoons.

Rayman’s transition from consoles to the Vita is flawless and besides Uncharted, this has to be the most visually appealing game I’ve played on the Vita. Its art style is a unique blend of hand-drawn levels fused with fluid animation and gorgeous 3D design. It is a game largely meant for kids, so naturally levels are very vibrant and cheerful and truth be told, it was a nice change of pace from all the gritty/authentic games, I’ve played recently. The only thing I had to tone down was the in-game audio, since the constant gibberish and annoying music got to me after a few levels.


If you’ve picked up a Vita for yourself, Rayman Origins is the perfect addition to your library. It’s fun, insanely addictive and is capable of challenging the most hardened of gamers. It also offers players a surprising amount of replayability and is the perfect fix for gamers who don’t have a lot of time on their hands, since it can be enjoyed for five minutes or five hours. We most definitely recommend it.

Thursday, March 22, 2012

Sony to announce new Vita games next week

In case you picked up a Vita when it launched locally last week, you may be a bit miffed at the its launch line-up. Sure Uncharted: Golden Abyss is the bomb but after that there really isn’t any game that may scream out to you. All that could change next Friday as Sony are all set to unveil a whole new bunch of Vita games via their "Welcome! PlayStation Vita Game Heaven" broadcast.

According to Adrianang, this broadcast will include information about new Vita games, services as well as "new information about in-release titles", whatever that means. For more on the broadcast, stay tuned to this site on the 9th of March 2012. In the meantime, do check out our rather extensive Vita coverage to determine if Sony’s latest handheld console is meant for you.

Wednesday, March 21, 2012

PlayStation Vita games wishlist

So you’ve bought the PlayStation Vita and completed Uncharted: Golden Abyss. Now you’re thinking of what to buy since Sony’s launch lineup for the Vita isn’t particularly strong besides Drake’s handheld adventure and a handful of other games. Keeping that in mind we’ve devised our very own wishlist of games/video game franchises we’d like to see on the Vita ASAP. 

God of War
Well it’s God of War so there’s reason number one. Also developer Ready at Dawn showed us you don’t really need powerful hardware to make a good God of War game on handheld consoles as both their God of War games were stunning on the PSP. However, with the power of the Vita at their fingertips, it would be interesting to see what kind of insane stuff they could come up with.

Burnout
So far I’m not overly impressed with the racing games on the Vita. They’re nice sure, but none of them have particularly grabbed my attention. All that could change in a heartbeat if Criterion made a Burnout game for the Vita. Hell even if they don’t make a new one, I’ll be real happy with a Burnout Revenge or a Takedown port.

Def Jam
I might be in a minority here but to me, Def Jam Fight for New York was by far one of the most entertaining fighting games ever made. Now if EA can move pass the disaster that was Def Jam Icon, they could hopefully commission someone capable to work on a new Def Jam game for the Vita.

Grand Theft Auto


If we can have a full-fledged Grand Theft Auto game on smartphones (GTA III), I don’t see why we can’t get one for the Vita. In fact one of my biggest gripes with Grand Theft Auto III on the iPhone, the highly inconvenient control scheme, would be addressed with the move to Vita.

Trine
Trine and its sequel are highly accessible and enjoyable 2D action games that appeal to both the hardcore as well as the casual crowd. The game relies heavily on physics-based puzzles and platforming and in our opinion, both gameplay aspects would feel right at home on the Vita.

Wednesday, February 15, 2012

Uncharted: Golden Abyss launch trailer




Sony have released a new trailer for Uncharted: Golden Abyss just in time for the PlayStation Vita launch. Check it out after the break.

Sunday, February 12, 2012

PSP UMD’s not getting into your Vita


If you’re one of the ever shrinking crowd of proud legitimate owners of a library of PSP UMD’s, the Vita is mercilessly kicking you to the curb if you’re living in the US, as the UMD Passport Program that allows PSP owners in Japan get their UMD’s registered to their device and then purchasable as a download at a discounted price WON’T be making its way.

So if you want to play your old PSP games on the Vita, you’ll have to wait for them to his the Playstation Store before downloading them at full price. The discounts range from getting a game as low as 6$ all the way up to $30. Sounds like a money racket to me, but with Sony taking some major losses in the industry in recent times, it probably seems none other than natural to them.

Bottom line is, you may still want to cling onto that old PSP if you want to play those old greats without paying to download them all again.

PS Vita News: VitaTools v1.00

Developer Deroad has released an update to VitaTools for the soon to be released PlayStation Vita. This tool will unpack the PUP files of the Vita and is based on the PS3 tools released by fail 0verflow.

Tuesday, January 31, 2012

Vita’s fastest selling game: Hot Shots Golf 6 !!



Hot Shots Golf 6 is the first PlayStation Vita to reach 100,000 copies sold mark according to ASCII Media Works. It currently stands at a total of 107,000 copies sold.

Monday, January 30, 2012

Download your PSP games onto your PS Vita with UMD Passport



 


There have been some rumours going around that PSP owners will be able to import their current collection of games to their PlayStation Vita. This has now been confirmed true as Sony announced the UMD Passportprogram. The process, however, will not be free.

The steps in downloading your PSP games isn’t very tedious either. They are as follows (courtesy of Andriasang):

New releases for the Vita Console





With the PS Vita launch in Japan a success, Sony has announced just what games will be available on launch day for those in North America. Games will retail for somewhere between $9.99-$49.99, with some of those being downloadable titles that can be purchased on the Playstation Network, while others will be regular disk based titles available wherever you purchase your games.



Sunday, January 29, 2012