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Showing posts with label new games. Show all posts
Showing posts with label new games. Show all posts

Wednesday, May 2, 2012

Metal Gear Solid HD coming to Vita in June- Confirmed

The Vita edition of the Metal Gear Solid HD Collection will apparently be seeing a June release in the West alongside it's release in Japan. The game is scheduled to be available in Japan on June 28th but no exact date for the UK release has been set just that Konami expect it to be available from June.
The collection will contain upgraded versions of the PS2 games Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater.
If and when any more information becomes available we will of course keep you informed.

Monday, April 30, 2012

Metal Gear Solid HD PS Vita Release Window Revealed

Konami has revealed the release windows for Metal Gear Solid HD Collection PS Vita in the US and Europe, details inside........

Metal Gear Solid HD Collection will be winging its way onto the system in ‘late June’, with the press release going on to elaborate by saying ‘the end of June’ a little further down. Our guess is therefore either the 22nd or 29th, given that Friday is the traditional release day for new titles.

Are you excited ?
Let us know in the comments. . .

Monday, April 9, 2012

Thursday, March 29, 2012

Hackers Already Close To Completing PS Vita Jailbreak

The Sony PS Vita has just released in Japan, and hackers are already closing in on a way to jailbreak the brand new next-gen Sony PS Vita handheld.

The infamous hacker SKFU is already hard at work trying to crack the Sony PS Vita, and you have to believe that it is only a matter of time before the job of done and homebrew applications are running on the handheld.

SKFU updated his blog on Friday, showcasing his attempt to try and break into the Sony PS Vita via the Twitter application.

He has been known to be a huge player in the PS3 hacking scene, and wrote in his blog that Sony changed the security on the PS Vita, making his old jailbreak method void.

He stated "The PKG's I used for my testings were pretty old and key update was expected. Nevertheless it's a disappointing but a new nice challenge. :)" ( SKFU Blog)

Sony has had a hard time over the years with hacking, as the Sony PSP was a haven for hackers running homebrew applications, game back-ups, etc. with great ease.

The Sony PS3 has proven to be equally vulnerable through a variety of hacks and exploits.

This is the first attempt at cracking the PS Vita, and it appears already that it won't be long before the security walls are broken down

Source: http://www.ps3hax.net/2011/12/ps-vita-pkg-aes-key-changed/


My personal opinion about this is that it doesn't really prove anything or that they are even getting close to a jailbreak, it just shows that a well known hacker is working on it.

What do you think?

Wednesday, March 28, 2012

Vita Half-Byte Loader - VHBL for Everybody's Tennis Released!





Following the announcement of the next exploitable game on the PS Vita, the Vita Half-Byte Loader (VHBL) for Everybody'a Tennis has been released. Currently, the exploit is only working for EU, US, and JP game versions, while there is currently no HK version fix available. For those of you looking to purchase this game, you are too late as Sony has already removed the game from the online store.



Monday, March 26, 2012

Rayman Origins (PS Vita)

I’m not too proud to admit this, but Rayman Origins is the first Rayman game I’ve played - ever. The only thing I knew about this franchise was that it was a child friendly universe that gave birth to a whacky spin off in the form of Raving Rabbids. I did not, however, anticipate the sheer amount of joy that can be derived from this title on the PlayStation Vita.

For my brethren who’ve never dabbled with this franchise in the past, Rayman Origins is an old-school 2D platformer that perfectly blends combat with platforming in a very vibrant world. Story, of course is not an integral part of this game, but it’s there all right. You see Rayman and his band of friends have through their obnoxious snoring awakened the dead who now inhabit their turf, the Glade of Dreams. And of course, it’s up to Rayman to evict the new tenants.


The game starts off in a jungle-based level, but soon expands to include multiple game worlds, each of which can only be accessed once you clear the previous one. Each world is thematically different, so in one you could be floating around the desert on mosquito shooting birds, while in the other, you could be sliding down frozen slopes avoiding tricky glaciers and what I presume are piranhas. The game packs in so much environmental variety that you’ll never get bored, even though you’re almost doing the same thing in every level. Also I recommend playing each level multiple times, because it looks real cool when you know the map by heart and (near) flawlessly breeze through it. Plus you get to upload your score online, so that’s always nice for the male ego.

Every few levels you’ll have to rescue a nymph in distress after which she’ll bestow a special ability upon you like the ability to glide mid-air, dropkick stuff or even shrink in size to access certain areas. The levels that follow suit very cleverly put your new found abilities to the test. For example, once I earned the hovering ability, I was thrust into a game world full of air vents that made sure I mastered this ability to progress.



While this game looks very innocent, it’s also fiendishly tough at times requiring near perfect timing, razor quick reflexes and of course, tons of patience. It is, in fact quite ironic that such a kid friendly game made me spew out quite a few expletives at my poor Vita multiple times during my playthrough. However, none of these moments felt cheap and can be passed after a few tries. If for some reason you just can’t pass a roadblock, the game allows you to skip that level, altogether. However, if you do that, (and no one will judge you if you do), you may lack the required amount of Electoons to progress to the next level. In that case you’ll have to man up and complete the level or replay older levels to earn more Electoons.

Rayman’s transition from consoles to the Vita is flawless and besides Uncharted, this has to be the most visually appealing game I’ve played on the Vita. Its art style is a unique blend of hand-drawn levels fused with fluid animation and gorgeous 3D design. It is a game largely meant for kids, so naturally levels are very vibrant and cheerful and truth be told, it was a nice change of pace from all the gritty/authentic games, I’ve played recently. The only thing I had to tone down was the in-game audio, since the constant gibberish and annoying music got to me after a few levels.


If you’ve picked up a Vita for yourself, Rayman Origins is the perfect addition to your library. It’s fun, insanely addictive and is capable of challenging the most hardened of gamers. It also offers players a surprising amount of replayability and is the perfect fix for gamers who don’t have a lot of time on their hands, since it can be enjoyed for five minutes or five hours. We most definitely recommend it.

Thursday, March 22, 2012

Sony to announce new Vita games next week

In case you picked up a Vita when it launched locally last week, you may be a bit miffed at the its launch line-up. Sure Uncharted: Golden Abyss is the bomb but after that there really isn’t any game that may scream out to you. All that could change next Friday as Sony are all set to unveil a whole new bunch of Vita games via their "Welcome! PlayStation Vita Game Heaven" broadcast.

According to Adrianang, this broadcast will include information about new Vita games, services as well as "new information about in-release titles", whatever that means. For more on the broadcast, stay tuned to this site on the 9th of March 2012. In the meantime, do check out our rather extensive Vita coverage to determine if Sony’s latest handheld console is meant for you.